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AI Insights · Timothy · April 2022

Top 5 Shoot'em Up Games on Android in Tunisia: Q1 2022

In Q1 2022, the top 5 shoot'em up games on Android in Tunisia showed varied performance in terms of weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into these trends.

Top 5 Shoot'em Up Games on Android in Tunisia: Q1 2022

In Q1 2022, the top 5 shoot'em up games on the Android platform in Tunisia exhibited diverse performance metrics, including weekly downloads, revenue, and active users. Here is a closer look at the data, courtesy of Sensor Tower.

Space shooter - Galaxy attack from 1SOFT had a fluctuating weekly revenue, peaking at around $45 in the first week of January. Weekly downloads for the game varied, reaching a high of approximately 2.5K in mid-January. The game's weekly active users saw a peak of nearly 20K in early January but experienced a slight decline towards the end of the quarter, stabilizing at around 18.9K.

Galaxy Attack: Shooting Game, also by 1SOFT, showed modest weekly revenue, with a peak of nearly $13 in mid-February. Weekly downloads saw a significant increase, reaching over 3K in early February. The game's weekly active users remained relatively stable throughout the quarter, maintaining a range between 32.3K and 39.1K, culminating in a steady 36.5K by the end of March.

Soul Knight by ChillyRoom saw minimal revenue, peaking at only $8 in mid-January. Weekly downloads for Soul Knight were relatively low but stable, with a peak of 149 in early January. The game's weekly active users hovered around 1.5K to 1.7K, with a minor increase to 1.8K in early February before settling back to around 1.6K by the end of March.

Archero by Habby had minimal weekly revenue, peaking at $5 at the end of January. Weekly downloads were sporadic, with notable peaks of 50 and 80 in late March. The game's weekly active users saw a consistent decline from approximately 2.5K in early January to around 1.8K by the end of March.

Finally, 1945 Air Force: Airplane games from 1SOFT showed no significant weekly revenue. However, weekly downloads were more robust, peaking at around 3.4K in late February. The game's weekly active users saw a significant increase, reaching a peak of nearly 20K in early March, and stabilizing at around 19.7K by the end of the quarter.

These insights are derived from Sensor Tower's comprehensive data. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022